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(3 edits)

Question about the Honor Track:

If I'm the Red player with 4 Honor and Blue Player is at 2 Honor I get the +2 Strength to my combat rolls, correct? 

Does the Blue player receive his +1 for Strength? I think not since Red is highest in the Honor Track?

Thank you!

Each player would get the bonus for their honor total. The bonus is an abstract amount of benefit gifted to them from their Daimyo. i.e. better equipment, better troops, better intelligence, etc.

I see. Thank-you!

How does Movement work - is it a single Action (out of five)? Probably not, if adding two Movement Points is an Action. Does a player move all their units and uses up 5 Actions and then the game transfer to the other player?

(+1)

The movement cost per hex is on the map page under the word Samurai, in the gray box. You can spend 1 action of the 5 to get 2 movement points. You can do this multiple times. Cross River -2 MP/Hex, Mountains -3 MP/Hex,   Plains  -1 MP/Hex.

You can spend Action points in any manner you wish from the 3 choices in the Actions section of the rules.

Actions (5 per turn per player)

Action     Effect

Cost

1           Place 1 Chit of choice from your pool of chits.

1           +2 Movement Points 

 1           Initiate Combat Using 1 Chit.


Once all Action point are spent, then the next player takes their turn using the same method.

I hope this makes it more clear?

So 1 Action that gives 2 Movement Points is actually "a Move Action" with 2 Movement Points, I see now. What confused me was "+2 Movement Points" notation, akin to extending the movement rate (that I could not find on the counters or elsewhere in the rules).

Thank You! 

cool theme!